#include <stdlib.h>
#include <stdio.h>
#include <SDL/sdl.h>
#include "sprite.h"
#include "map.h"
#include "bomb.h"
#include "image.h"


Functions | |
| int | block_add (map *p_map, float fill_percent, float dispertion_average) |
| int block_add | ( | map * | p_map, | |
| float | fill_percent, | |||
| float | dispertion_average | |||
| ) |
| fill_percent | must be between 0 and 100, if sup at 100, it is set at 100. | |
| dispertion_average | must be between 0 and 1. if at 0 then all blocks are glued. |
1.5.4